Game Designer and Programmer


thatsjogames@gmail.com





In a vibrant undersea world on the verge of invasion a single salmon embarks on a journey to hunt down the seas worst enemies. Play as General Salmon as she explores the undersea castle to lay waste to the vile capitan that threatens her family line.


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This 3D souls-like was created in Unity as a combined final for Game Coding II and Game Studio II: MDA in collaboration with Kaeden Green and Shey Bala.

As the lead programmer on this project, I was tasked with programming the combat system, player interactions and AI enemies.  Shey was tasked with interior models and character design. Kaeden was tasked with exterior models and narrative systems.  



Concept Art


Character Sheets done by Jolyne Aluko, Shey Bala and Kaeden Green